MAKE-BABYLON-MENU ================= syntax: (make-babylon-menu <interface> <name> <label> &rest <args>) This function defines a menu on the window. <name> is the name for the menu. <label> is the text, which the menu has. The menu will appear at the upper screenborder. example: >(defun make-kb-interface (interface) (add-babylon-menu interface (make-babylon-menu interface "menu1" "Options")))