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MAKE-BABYLON-MENU

MAKE-BABYLON-MENU
=================

syntax: (make-babylon-menu <interface>
           <name> <label> &rest <args>)

This function defines a menu on the window. <name> is 
the name for the menu. <label> is the text, which the 
menu has. The menu will appear at the upper
screenborder.

example: >(defun make-kb-interface (interface)
             (add-babylon-menu 
             interface
             (make-babylon-menu interface
             "menu1" "Options")))


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