MAKE-BABYLON-MENU
=================
syntax: (make-babylon-menu <interface>
<name> <label> &rest <args>)
This function defines a menu on the window. <name> is
the name for the menu. <label> is the text, which the
menu has. The menu will appear at the upper
screenborder.
example: >(defun make-kb-interface (interface)
(add-babylon-menu
interface
(make-babylon-menu interface
"menu1" "Options")))