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MAKE-BABYLON-GRAPHIC-LABEL
MAKE-BABYLON-GRAPHIC-LABEL
==========================
syntax: (make-babylon-graphic-label <interface>
<wname> <xpos> <ypos> <width> <height>
<graphic-file> <frame> <color>
&rest <args>)
This function defines a graphic-box on the window.
<wname> is the name for the box. <xpos> and <ypos>
give the position from the upper left corner. <width>
and <height> define the size of the box. <graphic-
file> is the name of the graphic-file that will be
used. <frame> and <color> are not supported by Babylon
v3. The defined graphic-box will appear in the
interface.
example: >(defun make-kb-interface (interface)
(add-window-elements
interface
(list
(make-babylon-graphic-label interface
"BOX1" 400 300 100 50 "/bitmaps/horse"
nil nil))))
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