MAKE-BABYLON-GRAPHIC-LABEL ========================== syntax: (make-babylon-graphic-label <interface> <wname> <xpos> <ypos> <width> <height> <graphic-file> <frame> <color> &rest <args>) This function defines a graphic-box on the window. <wname> is the name for the box. <xpos> and <ypos> give the position from the upper left corner. <width> and <height> define the size of the box. <graphic- file> is the name of the graphic-file that will be used. <frame> and <color> are not supported by Babylon v3. The defined graphic-box will appear in the interface. example: >(defun make-kb-interface (interface) (add-window-elements interface (list (make-babylon-graphic-label interface "BOX1" 400 300 100 50 "/bitmaps/horse" nil nil))))